Bot.dushka
Human dot Bot.
Badra: an experience called life.
Human dot Bot was born in 2019 on the online game IMVU (In My Virtual Universe). That's when I created the avatar (avi), Badushka, that serves as the face of the project.
Badushka is a nickname, her "real" name is Badra. It comes from Arabic and means "full moon", which corresponds to my artist name, Zas Ieluhee, "moon" in Medu-neter.
It was first created and mobilized as a way to train my eye for lighting and 3D camera movements in the game. So I put her in various situations, in various places, and created a real personality around her.
The goal was to emulate an influencer and trigger the uncanny valley* of her audience. Badra, through her stories, photos, and short videos, would tackle some of the rhetoric and customs that members of Generation Z learn and popularize.
Masahiro Mori's theory explains that when faced with a humanoid simulation, a human being will always unconsciously identify its defects. Beyond a certain threshold, when the defects are too numerous, the person is able to understand that he is not facing a human like themselves. This entity, other, has thus entered the uncanny valley.



Over the years, Badushka became the vessel for a satire of contemporary problems affecting the human psyche, here viewed from the perspective of the global consciousness**: derealization, depersonalization, narcissism, anti-sociability and neuro-normativity. I analyze these psychic and social disorders through the study of memetics***, first theorized by author and biologist Richard Dawkins in 1976 in The Selfish Gene.
Global consciousness is a concept that positions its subject in a world where consciousness functions in the same way as waves (sound, water, quantum systems...): it circulates through bodies and entities on an individual scale. Nevertheless, because it acts as a flow, it is greatly influenced by the movements its sources go through. On a human scale, this translates into the idea that people share a common consciousness that can be influenced by the individuals as well as by the group ("As above so below" as the Ifa principle says).
Memetics is the study of information and culture based on an analogy with Darwinian evolution. It describes how an idea can spread effectively, but does not necessarily imply that it is a factual concept. Its proponents describe memetics as an evolutionary approach to the transmission of cultural information. Its critics claim that it cannot be tested in an experimental setting. I like to summarize it as the study of concepts and their circulation.
It was at this point that the Human dot Bot project took its final form, with the creation of Badra's YouTube channel, where she published an introduction (see above), and two-thirds of the first chapter of a series entitled Definitions. Where she develops the notion of fragmented memes, which I coined in my first published research Mem’éthique (available to read here) by analyzing and reframing the definitions of fundamental concepts, the first being Human.
Definitions, a series on the traumas of the soul.
In her message, Badra is targeting everyone.
The purpose of this series is to provide a space for humans who lack a clear vision of the world around them and their purpose in it. It is to acknowledge the severity of the trauma that past generations have experienced and that we are still experiencing today. The many ways in which humans have adapted to modern life and how we, as individuals, allow (though suffer) and help them to adjust. Because, according to NATO's It's Time to Embrace Memetic Warfare (2016), memes have the special ability to colonize their hosts without them realizing it.
After all, without self-awareness, there is no prospect of a better future.
This is why it felt natural to redefine what a human being is and how their mission on Earth was defined prior to the notions of productivity, profit, and work becoming their primary focuses in today's capitalist world.
The problem here is that, in the minds of many, a human being is by definition a "good" entity. This seems a bit simplistic, not to say narcissistic.
Human, the first chapter of the series, is divided into three distinct pieces:
- The first piece focuses on humans as animals. Indeed, humans come from a lineage of millions of years old whose first beings are very different from what we are today.
- The second portion has to do with empathy, sympathy, and compassion. These are natural traits that have allowed us to survive until recently. However, these concepts, especially the first one, are often interpreted as out of the ordinary with people categorizing themselves as "empaths" to signal their virtue. Indeed, with individualism and narcissism encouraged by the capitalist world, sympathy for others has become rare. Empathy is nothing more than the ability to recognize one's own emotions and those of others, no matter how one uses them. A sociopath has empathy, but less (or no) sympathy.
- The third section focuses on antisocial personalities and behaviors (ASPD) as they are normalized, valued, and sometimes even encouraged (depending on gender). Due to the complexity of the topic and the lack of accurate representation of those actually experiencing ASPD, the research for this specific part of the chapter took over five months. It is currently nearing completion and is being synthesized for the purposes of the video.
If you are interested in this project and would like to be involved,
please send a message to this address: zasieluhee@gmail.com.